![]() ![]() We don’t know how this will be decided, but hopefully, it will keep in mind smurfing and players deliberately losing to match up against weaker players. We also have confirmation about Skill-Based Matchmaking, which will allow you to go up against players who have a similar skill level. For beginners, the game will grant all new players eight pre-made decks, and we can only hope that they are competitive enough. Support for Expanded will eventually be added, after which TPC might prioritize Theme and Unlimited. One major temporary change is that the game will only feature Standard decks in the beginning. Your current saved decks from PTCGO will also not carry over, but you can still save those decks by using the Export Decks feature. Hopefully, this will let players use fun decks in a nothing-to-lose format without worrying about going up against the best decks in the game. There will also be a separate ranked mode from casual modes, a feature that Pokemon TCG players have been requesting for ages now. ![]() Along with booster packs and currencies, you will also be able to earn cosmetic items. The Battle Pass will give all kinds of rewards, compared to the current Ladder system. You will get two daily quests, which will help you achieve tiers, unlock rewards, and grant XP. You will be able to progress through the Battle Pass by playing matches and completing daily quests. Image by The Pokemon Companyįor starters, there will be a Battle Pass with tiers and unique rewards, along with a premium version that you can upgrade to. The best decks in the game will remain untouched, as none of these changes affect the physical card game that PTCGO and PTCGL are based on. The core gameplay will not change at all, but a lot will change about how the app works and the features it offers before you get into the actual game. Most of your current cards will be transferred over, but we’ll be going through that in detail in our How to prepare for Pokemon TCG Live guide. Coins: Can be exchanged for cosmetics, including outfits, emotes, as well as card sleeves and deck boxes.Crystals: Can be exchanged for Booster packs, bundles, special promo cards, or Battle Pass tiers (oh yes, there’s a Battle Pass).Just like in PTCGO, Live will let you own up to four copies of a card. Note that any extra copies you have of your cards (above the max limit) will be automatically converted into Credits. Credits: Can be exchanged for new cards.There will be three currencies in Pokemon TCG Live: Credits can be exchanged for any single card to add to your PTCGL collection. Speaking of price, Credits are going to be one of the three new currencies in the game. You can join the game, earn credits (we’re not sure exactly how that would work yet), and build the best or the worst deck in the game at around the same price. ![]() This also means that the task of constantly holding onto higher-valued cards such as SR Quick Ball will be gone. Pokemon TCG Live will be a lot more accessible to new players, as we won’t have prices going crazy depending on how the meta shifts. The inflation of card prices is gone, and everything costs the same as everything else in the same category. Let’s start with the good part: trading is gone. Still, the presence of a form of microtransaction still exists within the game, thus making it worthwhile to see if spending money truly benefits players to an extreme degree or not.The big question: how do you get new cards in Pokemon TCG Live? Moreover, as players get better at the game and in return get better cards, they are only further enabled to make more tokens quicker. While earning the first 500 coins necessary to purchase a new deck can take hours, there are many other ways to obtain one's favorite Pokémon TCG cards and coins that do not require using actual money. Related: Pokémon TCG: Astral Radiance's New Shiny Radiant Pokémon Sound Awesomeĭespite this, Pokémon TCG Online is certainly not a pay-to-win game. Regardless of whether these decks are bought or earned, though, getting more powerful cards becomes a necessity as players face off against stronger and stronger foes online. After all, the Pokémon franchise is largely marketed toward children, who are often more vulnerable to microtransactions than adults. Indeed, that Pokémon TCG Online has a Pokémon GO adjacent currency that players have the option to avoid relying upon by buying physical Pokémon decks is concerning. ![]()
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